Third time's the charm. All my research on visual media led me to a couple of statements, one of them being - to really f**k with some heads, we have to f**k them from the inside. As I've mentioned before, when analyzing the videos, experience is a mental construct, an intangible entity, thus, we can't define it, thus, we can't store and archive it for others. What we CAN do is capture as much stimuli as possible, cleverly chuck them at the end-user and hope for achieving similar effect. Unfortunately, we do not yet possess technology or cleverness required to capture most of these subtle stimuli. So, a question arises - what other ways of getting into one's head we have?
Reminding myself of all the movies that "sucked me in", I've also realized how they've done it. Precise scene cuts, tricky camera angles, parallel shooting, silhouettes... All of these techniques are connected by one trait - not revealing anything. The most straightforward of media - sight - was stripped completely, leaving the audience with nothing but set of clues and their own imagination. Note the keyword. By removing part of the stimuli, a skilled director can force viewer's mind to "fill the gaps in". And to perform such daunting task, all the parts of the brain exceling in analyzing and patterning - parts crucial in process of experiencing - have to be active and working at full potential.This is te exact strategy I've decided to try out this time. All the recordings coming from my trip from the university back home (don't mind the quality - again. I've only had digicam this time as well) are stripped of video stream, leaving only audio track left. Does it give out the feeling of "being there"? I certainly hope so.
The reason I think a raw audio might get better results without any accompanying video than with lies in the way our brain is recording and linking different stimuli. An example - what is the image that you'd link with the sound of car engines and smell of gasoline? I can't speak for everyone, but I do have a sound feeling that most people will think of either highway of petrol station. Another example - extensive echo and low pitch that wind generates at high altitudes? Mountain range? Twin Peaks (as in geographical place, not this god-awful TV series). When provided with such sound and smell, you can't help but bring about the mental image of whatever place you come up with.
The same principle I've been trying to use here - by providing only the auxiliary stimuli, you enforce the end-users' minds to project the whole scene, making use of their own imagination. This way, raw sound succeed at something two previous kinds of recording usually fail at. We trade off the accuracy for expression, but, opposedly to most video recordings, we don't end up in "uncanny valley" of media.
For everyone wishing to listen to the recordings, here's all of them (makes use of <audio> tag, was too lazy to find Flash player - use Firefox 3.5, Safari 4 or latest Google Chrome):
Or the download links:
